This caught my eye recently, I'm a huge fan of wrestling games but they're so rare! I see there hasn't been an update since 1.4, wondering what the dev status is?
Controller only for the moment. Something I'm looking to rectify for V1.5. However, there are a couple of other options you could try:
1) People have reported the DS4Windows has worked well for them if they don't have an XBox Controller available. I have been testing progress on the next build with DS4Windows, and it seems to work well for me too. If you have a non-XBox controller handy this might be a good option!
2) You can sideload the game into Steam. I'm pretty sure you'd then be able to map controls to your keyboard.
Thanks so much for posting! I saw this the other day and am very grateful to the newLEGACY crew for trying out the build. As you say, they had a great time, which is really gratifying. What's more, I've been hard at work rebuilding everything in UE5, and just about all of their criticism has been addressed in some way. Hoping to be able to show things off sometime soon!
I've been following the progress of the game for a while and is an awesome work, I can see the love for the project.
Also I hear some audios of the commentator (or announcer) and some times is repetitive and with a couple of errors. Do you mind if I send you some texts or onomatopeyas for the game?
I'm a game designer and I make briefs for games, also a wrestling fan, puppeteer (so I make puppet voices for TV shows) and I'm Mexican.
Thanks so much for reaching out! I really appreciate the kind words about the project, and I'm glad you're enjoying it so much.
I'd be really happy to discuss the commentary in the game with someone who is much more versed in the language than I am! Your insight would be very welcome. Feel free to email me at unreal4lucha@gmail.com and we can chat further. Much appreciated!
I'm glad to see this game's progress! I would like to ask however, When we can expect other controller support? I only have one controller so I cannot play with friends.
Thanks so much for your interest and for trying out the game!
Once the V1.4 releases on 12/15/23, I'll be making an extensive migration over to UE5. This will include a complete rebuild of the core code, which will open things up for other control options (like keyboard support). No guarantee for when that will be, exactly, but it's absolutely on the to-do list!
Great to hear! I also have a couple suggestions to make it more closer to the wrestling games I've played when I was younger.
1. it feels like the grounded state is a bit short to really follow anything up. 2. Submissions could be a more time-reward deal and make them longer, but the opponent has to make inputs to break out
that's pretty much it. Everything else is solid and I can't wait to see what's coming up in the future!
Thanks very much for your feedback! These are points I'll be looking at in the future. Both of these definitely fall into the category of "successful implementation," where they can be adjusted now that I have a solid sense of how that functionality works. Definitely stuff I'll be refining a bit as we move into V1.5!
So sorry I missed this comment and am just replying now. Thanks so much for the enthusiasm & positivity! I agree - more wrestling games is never a bad thing!
Hello! I've just been playing the current version of your game (all the way in Scotland) and I must say that, even in this early stage, it's fantastic. It really captures the spirit of the AKI and Capcom games I grew up on. You have a really great vision here and I can't wait to see the finished game.
I was wondering if you are looking for original music for the game. I am an experienced composer (and big wrestling fan and gamer) and would happily try and make some tracks for your prototype. If you're interested, please let me know how I can email/DM you. If not, best of luck to you on your great game anyway. I look forward to seeing how it develops :)
Hey! Thanks so much for trying out the prototype! I really appreciate the support, and I'm glad you had such a good time.
I will definitely be looking at original music down the road. The AKI games (especially World Tour/VPW64 and Revenge) had really unique, memorable soundtracks, and I think that kind of sound is a vital part of the presentation. Right now I'm using found music while I'm building the game as placeholder so that I have the right tone in place when I do start to pursue original music. I genuinely appreciate the offer to create some music for the game! Not quite ready yet, but let's keep in touch (unreal4lucha@gmail.com) and potentially arrange something down the road.
Even in its very infancy, it's plain to see that this is special. There's passion behind it. The game feels very AKI-like, which is certainly a great thing! I'm looking forward to seeing where this project goes in the future.
Hey, that's really nice of you to say! Definitely appreciate the support. Slowly learning how to implement new gameplay elements, and I'm really excited about pushing things forward. Thank you so much for checking this out!
← Return to game
Comments
Log in with itch.io to leave a comment.
This caught my eye recently, I'm a huge fan of wrestling games but they're so rare! I see there hasn't been an update since 1.4, wondering what the dev status is?
Caught my attention for a minute...but there's no A.I... u.u
What are the controls for desktop/laptop computer?
Thanks so much for reaching out!
Controller only for the moment. Something I'm looking to rectify for V1.5. However, there are a couple of other options you could try:
1) People have reported the DS4Windows has worked well for them if they don't have an XBox Controller available. I have been testing progress on the next build with DS4Windows, and it seems to work well for me too. If you have a non-XBox controller handy this might be a good option!
2) You can sideload the game into Steam. I'm pretty sure you'd then be able to map controls to your keyboard.
Thank you for the help and have a good day.
newLEGACYinc, a huge wrestling game channel, did a video on the 1.4 version a couple days ago, they loved the animations and moves and had a fun time:
Thanks so much for posting! I saw this the other day and am very grateful to the newLEGACY crew for trying out the build. As you say, they had a great time, which is really gratifying. What's more, I've been hard at work rebuilding everything in UE5, and just about all of their criticism has been addressed in some way. Hoping to be able to show things off sometime soon!
I've been following the progress of the game for a while and is an awesome work, I can see the love for the project.
Also I hear some audios of the commentator (or announcer) and some times is repetitive and with a couple of errors. Do you mind if I send you some texts or onomatopeyas for the game?
I'm a game designer and I make briefs for games, also a wrestling fan, puppeteer (so I make puppet voices for TV shows) and I'm Mexican.
I'll be glad to help in this project.
Thanks so much for reaching out! I really appreciate the kind words about the project, and I'm glad you're enjoying it so much.
I'd be really happy to discuss the commentary in the game with someone who is much more versed in the language than I am! Your insight would be very welcome. Feel free to email me at unreal4lucha@gmail.com and we can chat further. Much appreciated!
I'm glad to see this game's progress! I would like to ask however, When we can expect other controller support? I only have one controller so I cannot play with friends.
Thanks so much for your interest and for trying out the game!
Once the V1.4 releases on 12/15/23, I'll be making an extensive migration over to UE5. This will include a complete rebuild of the core code, which will open things up for other control options (like keyboard support). No guarantee for when that will be, exactly, but it's absolutely on the to-do list!
Great to hear! I also have a couple suggestions to make it more closer to the wrestling games I've played when I was younger.
1. it feels like the grounded state is a bit short to really follow anything up.
2. Submissions could be a more time-reward deal and make them longer, but the opponent has to make inputs to break out
that's pretty much it. Everything else is solid and I can't wait to see what's coming up in the future!
Note: These were from 1.3 I'm just starting 1.4, so maybe these comments have already been added?
Thanks very much for your feedback! These are points I'll be looking at in the future. Both of these definitely fall into the category of "successful implementation," where they can be adjusted now that I have a solid sense of how that functionality works. Definitely stuff I'll be refining a bit as we move into V1.5!
Thanks again!
Keep up the hard work, I'll definitely buy the finished version. The world needs more wrestling games!
So sorry I missed this comment and am just replying now. Thanks so much for the enthusiasm & positivity! I agree - more wrestling games is never a bad thing!
Hello! I've just been playing the current version of your game (all the way in Scotland) and I must say that, even in this early stage, it's fantastic. It really captures the spirit of the AKI and Capcom games I grew up on. You have a really great vision here and I can't wait to see the finished game.
I was wondering if you are looking for original music for the game. I am an experienced composer (and big wrestling fan and gamer) and would happily try and make some tracks for your prototype. If you're interested, please let me know how I can email/DM you. If not, best of luck to you on your great game anyway. I look forward to seeing how it develops :)
Hey! Thanks so much for trying out the prototype! I really appreciate the support, and I'm glad you had such a good time.
I will definitely be looking at original music down the road. The AKI games (especially World Tour/VPW64 and Revenge) had really unique, memorable soundtracks, and I think that kind of sound is a vital part of the presentation. Right now I'm using found music while I'm building the game as placeholder so that I have the right tone in place when I do start to pursue original music. I genuinely appreciate the offer to create some music for the game! Not quite ready yet, but let's keep in touch (unreal4lucha@gmail.com) and potentially arrange something down the road.
Thanks again!
Thanks very much for getting back to me. I have emailed you :)
Looking good man, I'll try it with some friends here.
Thanks so much for the kind words & for checking out the game!
Even in its very infancy, it's plain to see that this is special. There's passion behind it. The game feels very AKI-like, which is certainly a great thing! I'm looking forward to seeing where this project goes in the future.
Hey, that's really nice of you to say! Definitely appreciate the support. Slowly learning how to implement new gameplay elements, and I'm really excited about pushing things forward. Thank you so much for checking this out!